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/ Champak 62 / Volume 62 - JOGO DISK .iso / Games / missinginaction.swf / scripts / DefineSprite_176 / frame_26 / DoAction.as
Text File  |  2008-03-17  |  5KB  |  146 lines

  1. function ┬º\x01\x02┬º()
  2. {
  3.    return 2802;
  4. }
  5. var ┬º\x01┬º = -2223 + "\x01\x02"();
  6. while(true)
  7. {
  8.    if(eval("\x01") != 579)
  9.    {
  10.       if(eval("\x01") != 204)
  11.       {
  12.          if(eval("\x01") != 250)
  13.          {
  14.             if(eval("\x01") != 389)
  15.             {
  16.                if(eval("\x01") != 830)
  17.                {
  18.                   if(eval("\x01") != 164)
  19.                   {
  20.                      if(eval("\x01") == 886)
  21.                      {
  22.                         set("\x01",eval("\x01") - 171);
  23.                         break;
  24.                      }
  25.                      if(eval("\x01") == 715)
  26.                      {
  27.                         set("\x01",eval("\x01") - 504);
  28.                         continue;
  29.                         continue;
  30.                      }
  31.                      if(eval("\x01") != 63)
  32.                      {
  33.                         if(eval("\x01") != 279)
  34.                         {
  35.                            if(eval("\x01") != 596)
  36.                            {
  37.                               if(eval("\x01") != 28)
  38.                               {
  39.                                  if(eval("\x01") == 921)
  40.                                  {
  41.                                     set("\x01",eval("\x01") - 642);
  42.                                     set(function ┬º\x01\x02┬º()
  43.                                     {
  44.                                        return 2802;
  45.                                     },eval("\x01") - 872);
  46.                                     break;
  47.                                  }
  48.                                  if(eval("\x01") == 211)
  49.                                  {
  50.                                     set("\x01",eval("\x01") - 7);
  51.                                     ┬º┬ºpush(true);
  52.                                     continue;
  53.                                  }
  54.                                  if(eval("\x01") == 230)
  55.                                  {
  56.                                     set("\x01",eval("\x01") + 366);
  57.                                     continue;
  58.                                     continue;
  59.                                  }
  60.                                  if(eval("\x01") != 730)
  61.                                  {
  62.                                     if(eval("\x01") != 442)
  63.                                     {
  64.                                        if(eval("\x01") == 258)
  65.                                        {
  66.                                           set("\x01",eval("\x01") + 26);
  67.                                           setProperty("M∩┐╜", _Y, getProperty("M∩┐╜", _Y) - 5);
  68.                                           gotoAndPlay(15);
  69.                                           break;
  70.                                        }
  71.                                        if(eval("\x01") == 284)
  72.                                        {
  73.                                           set("\x01",eval("\x01") - 284);
  74.                                           break;
  75.                                        }
  76.                                     }
  77.                                     set("\x01",eval("\x01") - 379);
  78.                                     if(function ┬º\x01\x02┬º()
  79.                                     {
  80.                                        return 2802;
  81.                                     })
  82.                                     {
  83.                                        set("\x01",eval("\x01") + 195);
  84.                                     }
  85.                                  }
  86.                                  set("\x01",eval("\x01") - 341);
  87.                               }
  88.                               set("\x01",eval("\x01") + 858);
  89.                               if(function ┬º\x01\x02┬º()
  90.                               {
  91.                                  return 2802;
  92.                               })
  93.                               {
  94.                                  set("\x01",eval("\x01") - 171);
  95.                               }
  96.                               continue;
  97.                            }
  98.                            set("\x01",eval("\x01") + 134);
  99.                            ┬º┬ºpush("\x0f");
  100.                            ┬º┬ºpush(1);
  101.                            continue;
  102.                         }
  103.                         set("\x01",eval("\x01") + 317);
  104.                         continue;
  105.                         var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  106.                         {
  107.                            return 2802;
  108.                         };
  109.                      }
  110.                      set("\x01",eval("\x01") + 195);
  111.                   }
  112.                   set("\x01",eval("\x01") + 47);
  113.                   continue;
  114.                }
  115.                set("\x01",eval("\x01") - 388);
  116.                ┬º┬ºpush(!function ┬º\x01\x02┬º()
  117.                {
  118.                   return 2802;
  119.                });
  120.                continue;
  121.             }
  122.             set("\x01",eval("\x01") - 139);
  123.             ┬º┬ºpush("\x0f");
  124.             continue;
  125.          }
  126.          set("\x01",eval("\x01") + 580);
  127.          ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  128.          {
  129.             return 2802;
  130.          }));
  131.          continue;
  132.       }
  133.       set("\x01",eval("\x01") + 717);
  134.       if(function ┬º\x01\x02┬º()
  135.       {
  136.          return 2802;
  137.       })
  138.       {
  139.          set("\x01",eval("\x01") - 642);
  140.       }
  141.       continue;
  142.    }
  143.    set("\x01",eval("\x01") - 551);
  144.    ┬º┬ºpush(true);
  145. }
  146.